//
//  BaseState.h
//  GLSprite
//
//  Created by Daniel Polak on 7/15/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>


@interface BaseState : NSObject {
	bool m_bIsFinished;
}

@property bool isFinished;

- (void)Enter;
- (void)Update;
- (void)Render;
- (void)Exit;

@end
